🏆 Competition: Spot the Maths

Hello Students,

Here is a competition you may be interested in entering.

The competition theme is ‘spot the maths.’. Get creative and have fun spotting the maths!

Theme: ‘Spot the maths’

Aim: To spot the maths in everyday life, catch a photograph of the maths and in 240 characters give a quick description of the maths that you have spotted.

Medium: A photo and a 240-character description explaining the maths that is spotted in the picture. Individual entries (maximum of three entries per person).

Entries will be judged on creativity, mathematic merit, and demonstration of impact through image and description. Prizes will be for the class of the winning entry.

The photos and description must be the original work of the student.

There will be two school categories (for primary students).

  • Foundation to Year 3
  • Year 4 to Year 6

How to enter

  • The competition is free to enter.
  • Only electronic entries will be accepted.

When ready, email your entry to me (Mr Cotela) fcotela@scbtemplestowe.catholic.edu.au and I will upload it onto their site for you BY WEDNESDAY, 23 SEPTEMBER 2020.

What’s the prize?

scienceXart is about showing the fun and creative side of science and mathematics. This competition will have prizes for both the winning photographer and their class. With classroom prize packs for second prize curated by the reSolve team and supported by the Australian Mathematical Society.

First Prizes

Category winners will receive a prize pack for themselves as well as a prize for their whole class! These prizes have been curated in close partnership with reSolve to bring together art and maths.

Foundation to Year 3 – Cubetto

Cubetto are robots for early learning that encourage students to problem solving and engage with technology through code without the need for reading comprehension. The bright colours and storytelling potential makes every play session with Cubetto a unique and memorable adventure.

Year 4 to Year 6 – Micro:bits

Micro:bits are tiny computers that come packed with accessories. Through block coding or Python, students can program their Micro:Bit to do a variety of tasks including make a pet, create a game or even a weather station. Micro:bits inspire young people to be creative and innovative as they code and design whatever they desire!

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